GRIP – Game Revenue Increase Program

GRIP on to MORE OF YOUR CASH! - Realize Your Game Revenue Potential Alpha-Omega Amusements and AEM have been maximizing game revenues consistently for the past 45 years within our own revenue-share operations and for our consulting clients. (We have the highest...

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Group Sales Secrets for Family Entertainment Centers

Does your group sales marketing program need a jump start?  Here are 10 secrets that will help you to immediately start building your group sales. These 10 expert tips fit entertainment centers of all sizes and shapes. Each has been adapted to bowling anchored...

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Play Meter Magazine News

Play Meter Magazine recently lead off their Dec. 3 ‘Industry e-Newsletter with the breaking news that ‘Seninsky begins new Frank the Crank Blog.  http://www.playmeter.com/PMnews.html As many of you know, I started my famous (or infamous) ‘Frank’s Cranks’ bi-monthly...

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How To Make Money In Today’s Amusement Industry

There is still plenty of money to be made in the amusements industry. What was true in the "good old days" 30, 40 or 50 years ago is still true today: operators, distributors and manufacturers can start with practically nothing (just enough money for a couple of used...

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50 Ways To Go Broke Doing Redemption Games

Not knowing who your customers will be, not choosing the best redemption games for that market, and not having the best mix of games. Having too many or too few redemption games. You will need to average $200 per week per game based on an average game cost of only...

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Top 60 Redemption & Merchandise Games October 2015

The Redemption & FEC Report #32 has compiled the Top 60 Redemption & Top 15 Merchandise Dispensing Games that Alpha-Omega Amusements & Sales currently has at one of its locations. Included in the ranking is an Apple Photo Booth and an Air Hockey game....

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Frank ‘the Crank’ Seninsky’s insights and tips from one of the most respected and most read amusement and family entertainment center operations professional

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